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average upgrade tree

average upgrade tree

A Roblox experience owned by average tree.

TycoonENupgrade treeincrementaldata persistence

Description (written by the developer; not a statement by this register)

its a upgrade tree game its not finished yet like 50+ upgrades (estimate) [data will save ONLY in private servers, public servers WILL NOT save] very inspired by TDUT:R and EUT

Last updated by the developer 3 Apr 2026, 08:18 UTC.

0
playing (measured 5 Sept 2026, 02:53 UTC)
1,755
lifetime visits
63%
liked (10 👍 / 6 👎)
20
favourites (11.4 per 1k visits)
3 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 02:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

nothing · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.