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Grow a Brainrot Farm

Grow a Brainrot Farm

A Roblox experience owned by MicroStrategy Studio.

TycoonENbrainrot memeincremental tycoonpet collection

Grow a Brainrot Farm is a tycoon experience created on November 3, 2025. The game has accumulated 1,466,414 lifetime visits and 3,743 favorites. It maintains a 98% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

🌳Grow brainrots, upgrade your farm, and increase your income! 🚀Boost your speed, unlock powerful pets, and build your own Brainrot Farm Tags: Tycoon, Incremental, Simulator, Fun, Farm, Brainrots, Brainrot

Last updated by the developer 8 Jun 2026, 03:17 UTC.

0
playing (measured 10 Aug 2026, 16:07 UTC)
1,466,414
lifetime visits
98%
liked (10,667 👍 / 198 👎)
3,742
favourites (2.6 per 1k visits)
3 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Prestige
399 R$
Tung Tung Pass
299 R$
2x Rebirth
199 R$
2x Cash
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:3098no change
14 Aug 2026, 12:2398first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.