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The North Pole Experience

The North Pole Experience

A Roblox experience owned by NRFL Studios.

RoleplayENholidaysanta clausroleplay

Description (written by the developer; not a statement by this register)

[NEW!] The North Pole Experience Welcome to the North Pole, where elves and Santa live year-round! You've been invited here by a golden ticket, enjoy your stay... while you can. LIKE 👍 + FAVORITE ⭐ the game for Part 2! 🔥 Check out the Shop for *INFINITE* cool Items! 🔥 Similar to: Phone Store Experience, Game Store Experience, Lakehouse [HORROR], Box of Horrors, Sinister Halloween, Sinister Christmas

Last updated by the developer 27 Apr 2026, 14:39 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
240,953
lifetime visits
86%
liked (355 👍 / 60 👎)
6,275
favourites (26.0 per 1k visits)
3 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
249 R$
*OP* Uzi
199 R$
*OP* Wooden Hammer
139 R$
Jumpscare Everyone
139 R$
Revolver
79 R$
Glue
69 R$
More Stamina
69 R$
Flashlight
59 R$
Lantern
49 R$
[TROLL] Banana Peel
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome167,674 · 100.0% win
Letters Found · collection62,370 · 88.9% win
Gifts Collected · collection41,223 · 0.00% win
Gifts Tested · other35,542 · 0.00% win
Investigated the Crash · other30,082 · 0.00% win
EATEN Ending · progression25,263 · 0.00% win
Restored Power · other16,843 · 0.00% win
Found the ??? · secret13,798 · 0.00% win
Entered the Cave · progression13,494 · 0.00% win
RUN · other13,222 · 0.00% win
DARKNESS Ending · progression11,104 · 0.00% win
LOST Ending · progression8,124 · 0.00% win
ESCAPED Ending · progression3,698 · 0.00% win
All Snowman (Collectibles) · collection2,473 · 0.00% win
2 Completions Badge · progression524 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.515 August 2026 — 85 % liked14 September 2026 — 85 % liked4 October 2026 — 85 % liked14 October 2026 — 85 % liked24 October 2026 — 86 % liked3 November 2026 — 86 % liked15 August 20263 November 2026
6 measurements spanning 80 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 07:2086no change
24 Oct 2026, 07:1986+1
14 Oct 2026, 07:1985no change
4 Oct 2026, 07:1885no change
14 Sept 2026, 05:0785no change
15 Aug 2026, 02:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.