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IFF | HUB

IFF | HUB

A Roblox experience owned by VEYLIX.

OtherEN

Description (written by the developer; not a statement by this register)

what do you think you're looking at?

Last updated by the developer 6 Aug 2026, 20:44 UTC.

0
playing (measured 11 Aug 2026, 06:03 UTC)
303,416
lifetime visits
76%
liked (95 👍 / 30 👎)
122
favourites (0.4 per 1k visits)
3 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

750
750 R$
330
330 R$
200
200 R$
125
125 R$
100
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

757675.515 August 2026 — 75 % liked4 September 2026 — 76 % liked15 August 20264 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 03:1576+1
15 Aug 2026, 01:0275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.