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ONDA ANDAR OBBY

ONDA ANDAR OBBY

A Roblox experience owned by Mooon Stuff.

ObbyRUparkourspikesonda andar

Description (written by the developer; not a statement by this register)

Обби паркур ONDA ANDAR Шипы LARP Tags: Obby , souncloud, sc, onda andar

Last updated by the developer 14 Jul 2026, 11:09 UTC.

0
playing (measured 16 Aug 2026, 19:00 UTC)
2,317
lifetime visits
99%
liked (74 👍 / 1 👎)
38
favourites (16.4 per 1k visits)
3 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 19:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun
10,000 R$
VIP ADMIN
1,000 R$
RPG
1,000 R$
MOD
1,000 R$
JetPack
500 R$
Sword
500 R$
Magic Carpet
200 R$
Flying Cloud
200 R$
Slap
100 R$
Grapple Hook
100 R$
Fusion Coil
50 R$
Speed Coil
50 R$
Double Speed
50 R$
Gravity Coil
50 R$
Radio
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

#2016 · other2,100 · 100.0% win
end · progression719 · 80.0% win
meet a developer!! · social20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

989998.518 August 2026 — 98 % liked28 August 2026 — 98 % liked7 September 2026 — 98 % liked17 September 2026 — 99 % liked28 September 2026 — 99 % liked8 October 2026 — 99 % liked18 October 2026 — 99 % liked18 August 202618 October 2026
7 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 00:3399no change
8 Oct 2026, 00:3299no change
28 Sept 2026, 00:3199no change
17 Sept 2026, 18:0799+1
7 Sept 2026, 18:0698no change
28 Aug 2026, 17:5098no change
18 Aug 2026, 17:2098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.