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whack.

whack.

A Roblox experience owned by Bad developing games.

Description (written by the developer; not a statement by this register)

i luv memes!!!

Last updated by the developer 17 Aug 2026, 13:03 UTC.

0
playing (measured 10 Sept 2026, 03:05 UTC)
838
lifetime visits
100%
liked (4 👍 / 0 👎)
1
favourites (1.2 per 1k visits)
3 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 03:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Whacks (christmas discount)
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

escape the backrooms · progression12 · 0.00% win
pro noober · welcome10 · 0.00% win
obber · other9 · 0.00% win
Frankie · other9 · 0.00% win
oarb of truth · other8 · 0.00% win
the real clock · other7 · 0.00% win
billy · other5 · 0.00% win
snatch · other4 · 0.00% win
devsarecool · other4 · 0.00% win
cat · other2 · 0.00% win
why am i doing this again? · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.