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💸 Find the Robux

💸 Find the Robux

A Roblox experience owned by Stansi Studio.

ObbyENcollectiblesobbyhidden items

Description (written by the developer; not a statement by this register)

✨ Welcome to Find the Robux! ✨ 🔎 Explore the map and find all the hidden Robux! 👍 Don’t forget to favorite and like the game to show your support. ❗ Disclaimer: This game follows Roblox’s Terms of Service. We do not promise real Robux or endorse scams. This is purely for fun and entertainment. Enjoy playing safely! 🔥 Tags & Features: Obby, Hop, Run, Jump, Speed boosts, Rainbow effects, Hidden collectibles, Fun challenges, Mega jumps, Fast-paced gameplay, Easy to play, Colorful worlds, Popular game, Free, Adventure, Exploration, Puzzle, Quest, Mini-games, Multiplayer, Family-friendly, Casual, Obstacle course, Skill-based, Relaxing, Addictive, Cool obstacles, Hidden surprises, Secret areas, Every second fun

Last updated by the developer 15 Nov 2025, 18:42 UTC.

0
playing (measured 17 Aug 2026, 18:20 UTC)
12,821
lifetime visits
92%
liked (11 👍 / 1 👎)
2,642
favourites (206.1 per 1k visits)
3 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 18:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
49 R$
Magic Carpet
24 R$
VIP
19 R$
Super Speed
14 R$
Speed Coil
8 R$
Gravity Coil
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,052 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929392.517 August 2026 — 93 % liked27 August 2026 — 92 % liked16 October 2026 — 92 % liked17 August 202616 October 2026
3 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 18:2392no change
27 Aug 2026, 18:2192-1
17 Aug 2026, 18:2093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.