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🌴Airsoft Rush🌴

🌴Airsoft Rush🌴

A Roblox experience owned by RCTB Development.

Description (written by the developer; not a statement by this register)

🪖 Airsoft Rush Step onto the field and experience the ultimate competitive airsoft battle! Join fast-paced matches, customize your loadout, and work with your squad to dominate every map. 🎯 Features: • Realistic airsoft gameplay with satisfying hit markers • Custom guns, attachments, and gear • Team Deathmatch, Domination, and Free-For-All modes • Dynamic maps inspired by real airsoft arenas • XP & Rank system to unlock new weapons IF YOU HAVE PREMIUM YOU WILL GET • +150 heath • + Ghost sword • FASTER WALKING SPEED • HIGHER JUMPING POWER 💥 Can you become the top player in Airsoft Rush? Grab your gear and show off your aim — it’s time to go LIVE! (we got copyrighted for the name guys)

Last updated by the developer 15 Aug 2026, 06:37 UTC.

0
playing (measured 19 Sept 2026, 01:15 UTC)
568
lifetime visits
83%
liked (5 👍 / 1 👎)
5
favourites (8.8 per 1k visits)
3 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Sept 2026, 01:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played Airsoft Rush! · welcome112 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

67837519 September 2026 — 67 % liked20 October 2026 — 83 % liked19 September 202620 October 2026
2 measurements spanning 32 days, net +16. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 15:3383+16
19 Sept 2026, 01:1667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.