rett's combat engine
A Roblox experience owned by Solies Oasis.
Fighting & PvPENcombatroguelikepvp
Description (written by the developer; not a statement by this register)
Solo dev. Low ping servers recommended (free private servers) A combat playground with a variety of things to do like: - Fight Bosses - Play the roguelike game mode (WIP) - Collect skins - PVP - (& More soon) Inspired by Sekiro, TFB:Khazan, & DMC3/4/5 Send feedback in the group forums: https://www.roblox.com/communities/4806920 Credits: Testers: @leftyzilla, @1_studio, @cornishon003 There's a few models, meshes, particles, etc. not made by me, so credits to their respective creators.
Last updated by the developer 13 Jul 2026, 07:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.