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[BETA] GUNUNG TENGGARA

[BETA] GUNUNG TENGGARA

A Roblox experience owned by TROPIS COMMUNITY.

AdventureIDmountain climbingscenic explorationpeak summiting

Description (written by the developer; not a statement by this register)

Selamat datang di MOUNT TENGGARA, gunung legendaris yang menjulang tinggi di atas awan Roblox! 🌋✨ Fitur : 1. Carry bebas 2. VIP fitur extra 3. Pemandangan Indah Puncak . Gunung ini terkenal dengan keindahan alamnya serta tantangan yang mudah saat mendaki. Para pemain akan memulai perjalanan dari lereng hijau yang subur, lalu mendaki menuju dua anak puncak — Puncak Timur dan Puncak Barat — sebelum akhirnya menaklukkan Top Puncak Tenggara, titik tertinggi yang menanti para petualang sejati. Nikmati pemandangan spektakuler, jalur curam penuh rintangan, dan rahasia tersembunyi di setiap tanjakan. Apakah kamu cukup tangguh untuk menaklukkan MOUNT TENGGARA dan berdiri di puncak tertingginya? 🏔️🔥 🌿 Genre: Adventure / Exploration ⛰️ Tujuan: Capai tiga puncak untuk membuktikan kemampuan mendakimu!

Last updated by the developer 15 May 2026, 21:07 UTC.

0
playing (measured 11 Aug 2026, 08:18 UTC)
1,254
lifetime visits
75%
liked (12 👍 / 4 👎)
20
favourites (15.9 per 1k visits)
4 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BoomBox
200 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Selamat Datang · welcome19 · 0.00% win
Telah Summit · progression11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.