UGC Workshop
A Roblox experience owned by Clockset's ChronoWorks.
OtherEN3D modelingasset creationdrawing tools
UGC Workshop is an experience in the other genre, created on 2025-11-04. It records 23 concurrent players and 4,671,322 lifetime visits. The title holds 10,790 favorites and maintains a 57% like percentage. The description lists update notes for versions 1.8 through 1.8.5, detailing features such as freehand drawing tools and bug fixes.
Description (written by the developer; not a statement by this register)
❗UPDATE 1.8.5❗ - Bug fixes Easily create UGC that you can use in any experience! ❗Items can take a few hours to appear in your inventory!❗ ❗Items cost Robux!❗ ❗Please follow the Roblox ToS to prevent moderation of your items!❗ ❗UPDATE 1.8.4❗ - 2D Texture canvas for freehand drawing ❗UPDATE 1.8.3❗ - Publish Parity Gate to block invalid or broken creations ❗UPDATE 1.8.2❗ - Precision freehand drawing on mobile devices only ❗UPDATE 1.8.1❗ - Polished accessory catalog ❗UPDATE 1.8❗ - Freehand symmetry (horizontal + vertical) - 6 new brushes - Lasso mode - Smoothness slider - Save success / error message - UGC validation button ❗UPDATE 1.7 ❗ - Drawing Modes: Freehand/Line/Rectangle/Circle/Polyline Drawing! - Shape Fill Tool - Added a hover/touch ring to the brush tool - Sticker Duplication - Precise Sticker Rotation/Scaling - Color Presets - Sticker Selection
Last updated by the developer 9 Aug 2026, 03:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:01 | 28 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 02:21 | 56 | no change |
| 13 Oct 2026, 02:20 | 56 | no change |
| 3 Oct 2026, 02:19 | 56 | no change |
| 23 Sept 2026, 02:18 | 56 | -1 |
| 13 Sept 2026, 02:17 | 57 | no change |
| 3 Sept 2026, 02:16 | 57 | no change |
| 24 Aug 2026, 02:16 | 57 | no change |
| 14 Aug 2026, 02:16 | 57 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.