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Рублевка RolePlay

Рублевка RolePlay

A Roblox experience owned by DENRA COMMUNITY.

RoleplayENrealisticcrimebusiness

Description (written by the developer; not a statement by this register)

🔥 Rublevka RP - a realistic RP project about the city, power, and big money. Jobs, factions, quests, passport, levels and minutes, transportation, robberies, progress system and a living city. Choose a path: law, business or crime. Develop your character, unlock new abilities, and build your own story. 👑 Rublevka RP - your life, your rules.

Last updated by the developer 9 Aug 2026, 19:19 UTC.

0
playing (measured 12 Aug 2026, 08:53 UTC)
3,687
lifetime visits
85%
liked (39 👍 / 7 👎)
119
favourites (32.3 per 1k visits)
4 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Люкс Машины
399 R$
ФСБ
349 R$
Bugati Centodieci
219 R$
ВИП | VIP
199 R$
HEX Цвета
49 R$
Макаров
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Career Start · welcome509 · 0.00% win
Первое убийство · progression3 · 0.00% win
100-Е Убийство · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828583.518 August 2026 — 82 % liked28 August 2026 — 85 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 05:2385+3
18 Aug 2026, 05:2182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.