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[ATC] Air Traffic Simulator

[ATC] Air Traffic Simulator

A Roblox experience owned by Air Traffic Group.

SimulatorENsimulationaviationmultiplayer

[ATC] Air Traffic Simulator is a simulator experience created on 2025-11-04. It has recorded 11,223,932 lifetime visits and 83,524 favorites. Currently, 359 players are active. The title holds a 93% like percentage. The description highlights features including a custom fleet of over 50 jets, co-op multiplayer, aircraft liveries, and emergency handling mechanics within the airport tower setting.

Description (written by the developer; not a statement by this register)

Welcome to ATC Simulator – a fast-paced airport experience where you take command of the tower. Whether you are guiding departing airplanes, managing ground flow at the gates, or handling high-stakes emergencies, the airport is yours to run. ==========O==========O========== 📌 [Version: 0.2.9B] - Quality of Life Update ✈️ [Custom Fleet] - 50+ authentic jets including A320, B737, A350 & B787 🧑‍🤝‍🧑 [Multiplayer] - Play together with your friends in co-op mode 🎨 [Liveries] - Personalize your aircraft with iconic paint schemes 🚨 [Mayday] - Handle critical emergencies and guide pilots to safety 🚧 [Expansion] - Purchase new gates and entirely new airports to increase your capacity ⚠️ [Operational Safety] - Avoid Go-Arounds and Clearance Delays to protect your Air Miles! 🐛 [Bug Reports] - Report issues via our community server! This game has no affiliation with, nor is it endorsed by, any real-world airline brands or logos.

Last updated by the developer 20 Aug 2026, 21:39 UTC.

89
playing (measured 2 Sept 2026, 04:50 UTC)
11,849,228
lifetime visits
93%
liked (25,530 👍 / 2,041 👎)
92,297
favourites (7.8 per 1k visits)
4 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8943126010 August 20262 September 2026
274 measurements spanning 22 days, net -338. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 38–482 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 274
Measured (UTC)PlayersChange
2 Sept 2026, 04:5089-24
2 Sept 2026, 03:50113+7
2 Sept 2026, 02:50106no change
2 Sept 2026, 01:50106-6
2 Sept 2026, 00:50112-50
1 Sept 2026, 23:50162-19
1 Sept 2026, 22:50181-19
1 Sept 2026, 21:50200-39
1 Sept 2026, 20:50239-34
1 Sept 2026, 19:50273+13
1 Sept 2026, 18:50260-15
1 Sept 2026, 17:50275-52
1 Sept 2026, 16:50327+20
1 Sept 2026, 15:50307-2
1 Sept 2026, 14:50309+11
1 Sept 2026, 13:50298+81
1 Sept 2026, 12:50217-30
1 Sept 2026, 11:50247+16
1 Sept 2026, 10:50231+28
1 Sept 2026, 09:50203first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Airmiles
679 R$
X2 Experience
279 R$
Mayday Madness
99 R$
Freecam
69 R$
Custom Weather
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Getting Started · welcome2,024,067 · 40.8% win
Shared Sector · other650,226 · 8.6% win
Rejected Takeoff · other518,620 · 16.2% win
Local Traffic Controller · other447,808 · 11.5% win
Squawk 7700 · other294,704 · 12.0% win
Early Access Controller · other105,686 · 0.00% win
Fresh Out of the Paint Shop · other90,952 · 1.0% win
Approach Qualified · other87,447 · 3.0% win
Special Artwork · other38,313 · 1.0% win
LEMI · other27,671 · 0.80% win
Terminal Controller · other17,952 · 0.70% win
Frequent Flyer · other8,376 · 0.30% win
Area Controller · other6,217 · 0.30% win
Approach Controller · other5,330 · 3.2% win
The Overnight Shift · other2,425 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9313 August 20262 October 2026
279 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 279
Measured (UTC)% likedChange
2 Oct 2026, 19:4793no change
22 Sept 2026, 19:4693no change
12 Sept 2026, 19:4593no change
2 Sept 2026, 19:3893no change
2 Sept 2026, 04:5093no change
2 Sept 2026, 03:5093no change
2 Sept 2026, 02:5093no change
2 Sept 2026, 01:5093no change
2 Sept 2026, 00:5093no change
1 Sept 2026, 23:5093no change
1 Sept 2026, 22:5093no change
1 Sept 2026, 21:5093no change
1 Sept 2026, 20:5093no change
1 Sept 2026, 19:5093no change
1 Sept 2026, 18:5093no change
1 Sept 2026, 17:5093no change
1 Sept 2026, 16:5093no change
1 Sept 2026, 15:5093no change
1 Sept 2026, 14:5093no change
1 Sept 2026, 13:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.