Funeral Home and Graveyard!
A Roblox experience owned by Joshman601 Roblox Fan Club.
RoleplayENroleplaysocialcustomization
Funeral Home and Graveyard! is a roleplay experience created on 2018-11-07. It has accumulated 4,935,350 lifetime visits and 38,723 favorites. The current player count is 0. The experience holds a 74% like percentage. The description invites users to mourn lost ones and offers a custom gravestone gamepass for purchase.
Description (written by the developer; not a statement by this register)
Come here to mourn your lost ones... Buy the gravestone gamepass if you want a custom grave stone. Message me with proof of purchase and tell me what you want it to say. Then I will add it. Thanks and please be kind and respectful to others while here!
Last updated by the developer 3 Jun 2026, 19:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:45 | 74 | no change |
| 24 Aug 2026, 01:38 | 74 | no change |
| 14 Aug 2026, 01:38 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.