Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Central Oklahoma RP

Central Oklahoma RP

A Roblox experience owned by Central Oklahoma RP Community.

RoleplayENroleplaydrivingrealistic

Central Oklahoma RP is a roleplay experience created on November 4, 2025. The game features realistic driving mechanics and police roleplay elements. It has accumulated 1,148,704 lifetime visits and 4,989 favorites. Currently, 50 players are active. The title holds a 66% like percentage. Controls include key insertion and vehicle start functions.

Description (written by the developer; not a statement by this register)

Welcome to Central Oklahoma RP, a realistic driving and roleplay experience inspired by the OG CKRP. 🚘 Realistic vehicles 👮 Police & Civilian RP ⛽ Interactive vehicle systems 🔄 Frequent updates Controls: Press U to insert/remove your vehicle key Press F To put it in RUN or Start J to turn off A Keyboard And Mouse is Recommended For the Best Experience ⭐ Be sure to Favorite the game and join our community for updates!

Last updated by the developer 9 Aug 2026, 16:14 UTC.

50
playing (measured 11 Aug 2026, 09:04 UTC)
1,148,704
lifetime visits
65%
liked (1,107 👍 / 598 👎)
5,202
favourites (4.5 per 1k visits)
4 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:0431first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Police Team
60 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome309,453 · 75.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

656665.514 August 2026 — 66 % liked24 August 2026 — 65 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:3765-1
14 Aug 2026, 14:3666first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.