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Sizzle a Sausage

Sizzle a Sausage

A Roblox experience owned by GnomeCode Games.

TycoonENcooking simulationsteal mechanicrebirth progression

Sizzle a Sausage is a tycoon experience created on November 4, 2025. The game currently has 9 players online. It has accumulated 1,206,992 lifetime visits and 2,248 favorites. The title holds a 56 percent like percentage. Players engage in sausage cooking mechanics and competitive interactions within the diner setting.

Description (written by the developer; not a statement by this register)

THOSE SAUSAGES NEED SIZZLING! How to Play: 🌭Buy a sausage 🔥 Drag to your grill 👨‍🍳Let it cook! 💸 Earn Slopcoins for eating 🍴 Expand diner and Rebirth ✋ Steal sausages and fight other players! ❤️ Inspired by Steal a Brainrot, Shred a Brainrot, Sausage Sizzle and other such slop! 🙏 Credit to myself for such a ground-breaking idea

Last updated by the developer 29 Jul 2026, 09:13 UTC.

9
playing (measured 10 Aug 2026, 17:00 UTC)
1,206,992
lifetime visits
56%
liked (382 👍 / 295 👎)
2,269
favourites (1.9 per 1k visits)
4 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:001first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Grill: 4
749 R$
Extra Grill: 3
549 R$
Extra Grill: 2
349 R$
Speed Coil
349 R$
Golden Frying Pan
289 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5614 August 2026 — 56 % liked24 August 2026 — 56 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:0556no change
14 Aug 2026, 14:0456first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.