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[👁️] CLIMB OR BE CAUGHT!

[👁️] CLIMB OR BE CAUGHT!

A Roblox experience owned by Single DEV.

HorrorENhorrorobstacle coursechase

Description (written by the developer; not a statement by this register)

🚨 **Something is watching you...** The Beast is always chasing, always listening. Climb the tower… before the *one-eyed monster* catches you! 👁️💨 Race through tricky obstacles, avoid deadly traps, and reach the top to survive. 💨 Climb fast, survive the obstacles, and **don’t look back.** 💀 **Can you escape the All-Seeing Eye?** . ✨ **Unlock Titles** as you progress and show everyone your skill. ✨ **Get special auras** for different achievements. 🌟 **Complete quests** to earn **limited auras** only a few players will have. 🗝️ **Find secret places** hidden around the map to unlock **unique tools** and surprises. . ✨ Unlock stages, beat your friends, and don’t get eaten by **Mr. One-Eye**. . 🔥 **Only the bravest players reach the top.** . 👍 **New updates, weekly challenges, and more levels coming soon.**

Last updated by the developer 17 Apr 2026, 20:32 UTC.

0
playing (measured 17 Sept 2026, 01:36 UTC)
1,880
lifetime visits
84%
liked (16 👍 / 3 👎)
5
favourites (2.7 per 1k visits)
4 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 01:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
1,300 R$
VIP
499 R$
RAINBOW CARPET
199 R$
Gravity coil
99 R$
void slap
99 R$
rainbow slap
79 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ROOKIE · progression55 · 0.00% win
FIGHTER · progression14 · 0.00% win
ELITE · progression10 · 0.00% win
OVERLORD · other4 · 0.00% win
APEX · progression3 · 0.00% win
SUPREME · other3 · 0.00% win
welcome valiant! · welcome1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.