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[UPD] Merge and Fight

[UPD] Merge and Fight

A Roblox experience owned by Mom One More Minute.

TycoonENmerge mechanicidle earningbrainrot theme

[UPD] Merge and Fight is a tycoon experience created on 2025-11-05. The game currently has 37 players online. It has accumulated 19,965,505 lifetime visits and 528,515 favorites. The title holds a 98% like percentage. Players engage in merging mechanics and battling within the genre.

Description (written by the developer; not a statement by this register)

✨ Welcome to Merge and Fight, An exciting adventure of merging and battling! How to Play: 🌱Buy seeds and plant them in your garden! 🎍Merge plants to create more powerful ones and fight against the Brainrot! 🧠Defeat Brainrot to help you earn cashes! ⚙️Upgrade your conveyor belt to unlock new plant seeds! Key Features: 🌻Merge to evolve and grow stronger! ⌚ Remember, your Brainrot keeps earning cash even when you're offline! Exclusive Rewards(Use codes in the store): 🎁 RELEASE CODE:「welcome」 🎁 50k LIKES CODE:「eggplant」 ❤️NEW CODE AT 100k LIKES 👥Join our Discord server for more CODES

Last updated by the developer 20 Jun 2026, 12:51 UTC.

37
playing (measured 10 Aug 2026, 14:31 UTC)
19,965,505
lifetime visits
98%
liked (96,629 👍 / 2,081 👎)
529,275
favourites (26.5 per 1k visits)
5 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3131first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Merge
99 R$
VIP
79 R$
Seed Growth
79 R$
Portal Luck
49 R$
Double Cash
39 R$
Brainrot luck
39 R$
Plant Luck
29 R$
Extra Space
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Fusion · other3,910,484 · 67.7% win
First Boss Down · progression2,755,875 · 43.1% win
Godslayer · progression1,234,823 · 20.6% win
Assembly Line Overdrive · other880,279 · 18.0% win
Brainwave · other784,196 · 14.0% win
Dimensional Breakthrough · progression772,692 · 13.8% win
Green Expert · other294,586 · 7.1% win
Six-Star Botanist · collection50,008 · 1.3% win
Divine Intellect · other1,170 · 0.00% win
Botanical Kingdom · other750 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:4698no change
13 Aug 2026, 16:3698first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.