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Parkour Spiral 2

Parkour Spiral 2

A Roblox experience owned by Hielke Studios.

AdventureENparkourclimbingleaderboards

Parkour Spiral 2 is an adventure experience created on 2025-11-05. It has accumulated 4,185,574 lifetime visits and 61,258 favorites. Currently, 302 users are playing. The game holds an 83% like percentage. Players engage in parkour challenges, quest completion, and customization features within the spiral structure.

Description (written by the developer; not a statement by this register)

Climb from the fiery depths to the very top in the next epic parkour adventure! 🏃‍♂️ Run, jump & race friends or solo through new challenges 🔥 Escape the underworld and climb the massive Spiral 🎁 Complete quests & unlock awesome rewards 👤 Customize your look with skins, pets and more 💰 Earn Parcoins & climb the leaderboards Are you skilled enough to reach the top?

Last updated by the developer 24 Aug 2026, 23:02 UTC.

276
playing (measured 25 Aug 2026, 10:50 UTC)
4,590,353
lifetime visits
83%
liked (2,877 👍 / 604 👎)
67,865
favourites (14.8 per 1k visits)
5 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

14569141827610 August 202625 August 2026
88 measurements spanning 15 days, net -210. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–773 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 88
Measured (UTC)PlayersChange
25 Aug 2026, 10:50276+8
25 Aug 2026, 09:50268+38
25 Aug 2026, 08:50230-40
25 Aug 2026, 07:50270+115
25 Aug 2026, 06:50155-16
25 Aug 2026, 05:50171-6
25 Aug 2026, 04:50177+6
25 Aug 2026, 03:50171-16
25 Aug 2026, 02:50187-30
25 Aug 2026, 01:50217-20
25 Aug 2026, 00:50237-28
24 Aug 2026, 23:50265-9
24 Aug 2026, 22:50274+24
24 Aug 2026, 21:50250-51
24 Aug 2026, 20:50301-23
24 Aug 2026, 19:50324-12
24 Aug 2026, 18:50336+24
24 Aug 2026, 17:50312-63
24 Aug 2026, 16:50375+39
24 Aug 2026, 15:50336first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
299 R$
Moon Gravity
199 R$
Double Jump
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Steps · welcome2,380,438 · 100.0% win
The Climb Complete · progression743,117 · 61.5% win
Runner · other98,333 · 7.6% win
Racer · other34,100 · 2.7% win
S stands for Speed · other29,800 · 2.2% win
Taskmaster · other18,942 · 2.6% win
Elite · other7,446 · 0.70% win
Furry Companion · collection7,037 · 0.60% win
Victory Rush · progression2,295 · 0.20% win
Consistency King · other889 · 0.10% win
Parkour Champion · progression808 · 0.10% win
Weekly Warrior · other222 · 0.00% win
Monthly Master · other168 · 0.00% win
All-Time Legend · other55 · 0.00% win
Linked Legend · other51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 202625 August 2026
89 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 89
Measured (UTC)% likedChange
25 Aug 2026, 10:5083no change
25 Aug 2026, 09:5083no change
25 Aug 2026, 08:5083no change
25 Aug 2026, 07:5083no change
25 Aug 2026, 06:5083no change
25 Aug 2026, 05:5083no change
25 Aug 2026, 04:5083no change
25 Aug 2026, 03:5083no change
25 Aug 2026, 02:5083no change
25 Aug 2026, 01:5083no change
25 Aug 2026, 00:5083no change
24 Aug 2026, 23:5083no change
24 Aug 2026, 22:5083no change
24 Aug 2026, 21:5083no change
24 Aug 2026, 20:5083no change
24 Aug 2026, 19:5083no change
24 Aug 2026, 18:5083no change
24 Aug 2026, 17:5083no change
24 Aug 2026, 16:5083no change
24 Aug 2026, 15:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.