[Mini-Update] Chases of Onbrand
A Roblox experience owned by IGdancer's Garbangago Development Studio.
HorrorENchasehorrormultiplayer
Description (written by the developer; not a statement by this register)
Upd Log: GUI GOT CHANGED!! A chase game but good, I think? Original version was too janky, so instead of fixing it, we just went through the process of recoding the entirety of chases of offbrand! ENJOY! Go play the following games: https://www.roblox.com/games/16936509394/Ton-of-Chases https://www.roblox.com/games/13208841879/6-06-PM https://www.roblox.com/games/6033508889/PM-6-06
Last updated by the developer 23 May 2026, 15:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 15:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 02:49 | 78 | +1 |
| 25 Aug 2026, 00:52 | 77 | no change |
| 15 Aug 2026, 00:36 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.