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1 vs All🔥

1 vs All🔥

A Roblox experience owned by AceGo.

Fighting & PvPENbattle royalepower fantasypvp

1 vs All🔥 is a fighting-pvp experience created on 2025-11-06. It has accumulated 3,597,773 lifetime visits and 12,967 favorites. The game holds an 84% like percentage. Currently, zero players are active in the server.

Description (written by the developer; not a statement by this register)

🔥 1 Player is given an OP Power to fight against everyone in the server ⚔️ Kill everyone or Kill the OP player to win 🔪 Buy better weapons with better buffs as you gain more experience

Last updated by the developer 17 Jun 2026, 04:10 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
3,597,773
lifetime visits
84%
liked (24,097 👍 / 4,552 👎)
12,962
favourites (3.6 per 1k visits)
6 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

OP Slayer · progression704,601 · 0.00% win
Kill Everyone · other112,870 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:1884no change
24 Aug 2026, 04:1784no change
14 Aug 2026, 04:1784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.