Kingdom Life™ II
A Roblox experience owned by Lost Mythos.
RoleplayENMedievalRoleplayFantasy
Description (written by the developer; not a statement by this register)
This is the Lost Mythos Reupload of Kingdom Life 2, created off an original file of Boopbot. If you'd like to play an original restored archive version or get regular KL2 Update peeks, join our group! This game is moderated by an active, human staff team. https://www.roblox.com/communities/107970205/Lost-Mythos Lost Mythos' goal with KLII is to add features and updates to the game while preserving Boopbot's original work and vision. # Recent Update: Customization - More color options for many more morphs - Guild menu - Check ingame update log for full info. Ⓘ Lost Mythos is not affiliated with Memory Forge. While most of the team at Lost Mythos previously worked for Memory Forge, they're separate entities; Lost Mythos retains all of the rights and ownership to all assets created during the tenure of Memory Forge. kingdom life, Kingdom Life 2, kingdom life II, Roleplay, Fairytale, Medieval, King, Castle, wizard, village, barbarians, heaven, underworld, RP, KL Icon by LplayGG
Last updated by the developer 11 Aug 2026, 00:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 19:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 14:49 | 80 | no change |
| 15 Aug 2026, 14:35 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.