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Три кота

Три кота

A Roblox experience owned by Grewol Studios.

RoleplayRUThree Cats IPSTS Animation StudioRoleplay

Description (written by the developer; not a statement by this register)

Обвновление: •Быстрый чат •Мелкие изменения 14.03.26 Марка "Три Кота" - собственность анимационной студии "СТС," мы не присваиваем себе права, мы хотим дать своим фанатам возможность побывать в мире "Три Кота." Tags: Three cats, Three cats and a sea of adventures, Three cats winter canyon, Barboskies in the attic, Barboskies, cats, kittens, kitten, cats, kittens, Grow a garden, garden, grow, steal, steal a brainrot, brainrot, Forsaken, Blox Fruits, 99 Nights in the Forest, Brookhaven 🏡RP, Fish It! 🐟, Plants Vs Brainrots 🌻, Adopt Me!, Adopt Me, adopt me, adopt, The Strongest Battlegrounds, Smeshariki, Smeshariki, Kid-E-Cats Fixes, bugs, errors

Last updated by the developer 26 Jul 2026, 12:15 UTC.

2
playing (measured 13 Aug 2026, 20:08 UTC)
135,839
lifetime visits
78%
liked (21 👍 / 6 👎)
153
favourites (1.1 per 1k visits)
6 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 20:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

тест
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Добро пожаловать! · welcome96,851 · 100.0% win
Дом трех котов · other62,583 · 100.0% win
Залез на крышу · progression21,597 · 30.8% win
Квадракоптер · other18,792 · 30.8% win
Встретить создателя · other208 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737875.515 August 2026 — 73 % liked4 September 2026 — 74 % liked14 September 2026 — 77 % liked4 October 2026 — 78 % liked15 August 20264 October 2026
4 measurements spanning 50 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 12:4678+1
14 Sept 2026, 09:5277+3
4 Sept 2026, 09:5074+1
15 Aug 2026, 08:2073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.