Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[HU] Magyar Steal a Brainrot

[HU] Magyar Steal a Brainrot

A Roblox experience owned by Nova Studio EV.

SimulatorHUsteal mechanicbrainrot memetroll items

[HU] Magyar Steal a Brainrot is a simulator experience created on 2025-11-06. The game has recorded 4,706,117 lifetime visits and 21,833 favorites. It maintains a 92% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

🧠 Üdv a Magyar Steal a Brainrot világában! 👍 Like-old a játékot és lépj be a közösségünkbe 🎮 Játékmenet: 💰 Szerezz egy Brainrotot 🧠 Rabolj Brainrotokat más játékosoktól 💸 Gyűjts pénzt 🔥 Fejlessz 🛒 Vegyél kiegészítőket és troll cuccokat, hogy feldobd a játékélményt és szórakoztasd a többieket!

Last updated by the developer 16 Jul 2026, 20:30 UTC.

0
playing (measured 11 Aug 2026, 06:05 UTC)
4,706,117
lifetime visits
92%
liked (8,246 👍 / 677 👎)
21,829
favourites (4.6 per 1k visits)
6 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel
550 R$
VIP
175 R$
2x Szorzó
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9214 August 2026 — 92 % liked3 September 2026 — 92 % liked13 October 2026 — 92 % liked23 October 2026 — 92 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:1892no change
13 Oct 2026, 02:1892no change
3 Sept 2026, 02:0592no change
14 Aug 2026, 02:0492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.