Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🔨 Build a Stud

🔨 Build a Stud

A Roblox experience owned by Worthless Entertainment.

SimulatorENincrementalsocial_buildingsandbox

Description (written by the developer; not a statement by this register)

📈 Earn 1 'stud' every 2 seconds 🫂 Play with friends and become the ultimate builder ⚡ VIPs earn 'studs' twice as fast and get more perks 😌 Create a FREE private island to build in peace Compatibility: 🖥️ Desktop | 📱 Mobile/Tablet | 🎮 Console 🗓️ Every Sunday (CET): Weekly reset of all placed studs. Your earned currency will be saved! ✅ Private islands are not reset! Community Guidelines: This experience has a zero-tolerance policy for hate symbols, extremist imagery, or offensive builds. All content is moderated; offenders will be permanently removed. (To appeal a ban, please join the community server below.) Tags: Building, Sandbox, r/place, Creative, Studs, Multiplayer, Simulator, Fun, Social.

Last updated by the developer 12 Aug 2026, 20:32 UTC.

0
playing (measured 14 Aug 2026, 11:37 UTC)
7,071
lifetime visits
87%
liked (40 👍 / 6 👎)
48
favourites (6.8 per 1k visits)
6 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 11:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Member
149 R$
PAINTER Pass
69 R$
FLYING Pass
49 R$
PETS Pass
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🏗️ Starter Builder · progression47 · 15.6% win
👑 Good Builder · progression20 · 0.00% win
🌍 Cool Builder · progression13 · 0.00% win
🏙️ Epic Builder · progression9 · 0.00% win
🏛️ Architect · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

85878617 August 2026 — 85 % liked27 August 2026 — 87 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 16:0887+2
17 Aug 2026, 16:0685first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.