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(🥚) Elevator

(🥚) Elevator

A Roblox experience owned by I Like Lemon.

AdventureENsurvivalobstacle coursemultiplayer

Description (written by the developer; not a statement by this register)

Fun game to play with friends. survive funny and dangerous floors Helpers: YT_progames7a7, phuthuan7a4 and TheElevator_Maker

Last updated by the developer 6 May 2026, 22:45 UTC.

0
playing (measured 20 Aug 2026, 06:00 UTC)
989
lifetime visits
89%
liked (8 👍 / 1 👎)
39
favourites (39.4 per 1k visits)
6 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 06:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
3,000 R$
VIP
125 R$
MoneyBag
100 R$
auras
75 R$
jump coil
50 R$
sword
50 R$
speed coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome373 · 0.00% win
Taco · collection75 · 0.00% win
Duck · collection73 · 0.00% win
Complete the Obby · progression35 · 0.00% win
winner · progression32 · 0.00% win
??? · other22 · 0.00% win
Meet the Owner · other12 · 0.00% win
survivor · progression11 · 0.00% win
expert survivor · progression10 · 0.00% win
man face egg · secret6 · 0.00% win
dog egg · collection5 · 0.00% win
semi-pro survivor · progression5 · 0.00% win
lava egg · collection4 · 0.00% win
noob egg · collection4 · 0.00% win
watermelon egg · collection3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.