Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Climb Into Shrek

Climb Into Shrek

A Roblox experience owned by Locked In Idles.

ObbyENShrek IPObstacle CourseClimbing

Climb Into Shrek is an obby experience created on 2025-11-06. It has recorded 728,923 lifetime visits and 1,111 favorites. The current like percentage stands at 75. Currently, zero users are playing the game. The experience focuses on climbing a ladder to meet Shrek.

Description (written by the developer; not a statement by this register)

Climb the tallest ladder to meet the ogre Shrek!

Last updated by the developer 3 Dec 2025, 22:09 UTC.

0
playing (measured 10 Aug 2026, 14:31 UTC)
728,923
lifetime visits
76%
liked (1,934 👍 / 616 👎)
1,772
favourites (2.4 per 1k visits)
6 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
799 R$
Flying Carpet
349 R$
Gold Carpet
349 R$
Flying Cloud
249 R$
God Slap [OP]
199 R$
Ban Hammer
199 R$
Laser Gun
79 R$
Slap Hand
1 R$
Gravity Coil
1 R$
Fusion Coil
1 R$
Speed Coil
1 R$
AutoClimb [OP]
1 R$
Grapple Hook
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

757675.514 August 2026 — 75 % liked24 August 2026 — 75 % liked3 September 2026 — 75 % liked13 September 2026 — 76 % liked23 September 2026 — 76 % liked3 October 2026 — 76 % liked13 October 2026 — 76 % liked23 October 2026 — 76 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 21:1976no change
13 Oct 2026, 21:1876no change
3 Oct 2026, 21:1776no change
23 Sept 2026, 21:1676no change
13 Sept 2026, 20:1676+1
3 Sept 2026, 20:0675no change
24 Aug 2026, 18:0675no change
14 Aug 2026, 18:0575first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.