Skill Gap 2
A Roblox experience owned by AleSportacus Community.
OtherENfan-madesequelnon-commercial
Description (written by the developer; not a statement by this register)
A revival project of the original Skill Gap DISCLAIMER: - This game and studio are not affiliated with StyLiS Studios. - This game and studio are not affiliated with StyLiS Studios Off Brand. - This is just a fanmade sequel and demonstration purposes only. - This experience is non-commercial, there is no monetization in this game. - All related sounds, textures, models, maps and intellectual property are owned by Stylis Studios. Thank you for continuing support for SG2 for over half a year!
Last updated by the developer 19 Sept 2026, 23:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Sept 2026, 23:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Sept 2026, 23:17 | 96 | +1 |
| 19 Sept 2026, 23:17 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.