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Don't Get Crushed by an Avalanche

Don't Get Crushed by an Avalanche

A Roblox experience owned by Mattattack.

ObbyENavalancheescapesurvival

Don't Get Crushed by an Avalanche is an obby experience created on 2025-11-06. The game has accumulated 1,580,107 lifetime visits and 126,966 favorites. It maintains an 85% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

❄️ Reach the end without getting crushed by a giant avalanche! 1. Run fast, 🏃‍♂️‍➡️ 2. Hide in safe zones, 🫣 3. And time your moves carefully. ⏰ 🔥Like + Group member = FREE Cash Inspired by "Don't Get Crushed By a Giant Rock" Tags: avalanche, snow, wall, don’t get crushed, escape, survive, disaster, tsunami

Last updated by the developer 18 May 2026, 00:31 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
1,580,107
lifetime visits
85%
liked (8,366 👍 / 1,523 👎)
126,940
favourites (80.3 per 1k visits)
6 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:032first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dark Light Speed
349 R$
Light Speed
149 R$
Hoverboard
99 R$
Slap Hand
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:0785no change
24 Aug 2026, 11:4985no change
14 Aug 2026, 11:4885first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.