Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[DISCONTINUED] Heroes

[DISCONTINUED] Heroes

A Roblox experience owned by Whispering Horrors Studios.

HorrorENhorrorfan-gamepuzzle

Description (written by the developer; not a statement by this register)

This game is cancelled due to the lack of updates and motivation. Do you remember that Puppet fangame called The Lazies, back in 2024 that got cancelled a year ago? Well, I decided to make a fan made remake of the game! I only made this game as a joke. Welcome to Lazyveil, a place that you want to leave, but can't. Everyone is infected, and it's up to you to figure out what's happening, and who caused it! Controls: Pick up items / Use items: Click [Desktop], Tap [Mobile], X [Controller] Crouch / Place traps: CTRL [Desktop], Tap [Mobile], B [Controller] Credits: nathanielD1000: Owner, Scripter, Builder, UI, Thumbnails and Icons. Flower_23504, Taylen_903Harry: Skin Designers. Ravycat100: Main Inspiration Kachowspeed95: Game Kit Inspired by Piggy, Puppet AU, The Lazies, Stitches, Melody, and Rod.

Last updated by the developer 11 Aug 2026, 15:21 UTC.

0
playing (measured 12 Aug 2026, 01:16 UTC)
2,178
lifetime visits
86%
liked (19 👍 / 3 👎)
66
favourites (30.3 per 1k visits)
7 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Coins
80 R$
x2 Killer Chance
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Escaped House · progression112 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.