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[alive] Exponentiated Difficulty Button Simulator

[alive] Exponentiated Difficulty Button Simulator

A Roblox experience owned by Simon's Studio.

SimulatorENbutton simulatordifficultyincremental

Description (written by the developer; not a statement by this register)

Hey hey, no dying ok? no credits to the guy who made this game dead

Last updated by the developer 31 Mar 2026, 08:58 UTC.

0
playing (measured 11 Aug 2026, 08:30 UTC)
163,514
lifetime visits
38%
liked (210 👍 / 341 👎)
470
favourites (2.9 per 1k visits)
7 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Buy Vip Rank [emotes & effects]
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rebirth · progression27,060 · 100.0% win
Ultra Rebirth · progression21,783 · 100.0% win
Prestige! · progression13,643 · 66.7% win
Ultra Prestige!! · progression5,215 · 0.00% win
MegaMultiplier · other2,949 · 0.00% win
Ascension! · progression711 · 0.00% win
MEET DA OWNER · other680 · 0.00% win
Get Power · other92 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.