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BloxBlast

BloxBlast

A Roblox experience owned by BloxedUp.

PuzzleENpuzzleblock stackingrelaxing

Description (written by the developer; not a statement by this register)

Welcome to Blox Blast THE most relaxing puzzle game on roblox! We welcome all feedback and value every suggestion, as it helps us continuously improve our experience! - Game is in beta expect some bugs and a lot of updates! 🎮 How to Play - Drag blocks onto the board. - Clear rows/columns to crush cubes and score. - Chain combos for massive rewards. (Don’t let the board fill up!) ✨ Latest Updates: - Shop and skins - Ranks and new score screen - Enhanced visual effects - Bug fixes

Last updated by the developer 17 Jul 2026, 19:10 UTC.

1
playing (measured 11 Aug 2026, 00:30 UTC)
367,350
lifetime visits
62%
liked (163 👍 / 99 👎)
608
favourites (1.7 per 1k visits)
8 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pass
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play BloxBlast! · welcome57,031 · 89.9% win
1000 Points! · other44,363 · 62.9% win
10,000 Points! · other4,876 · 13.5% win
50,000 Points! · other28 · 0.00% win
100,000 Points · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6214 August 2026 — 62 % liked24 August 2026 — 62 % liked4 September 2026 — 62 % liked14 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 01:3862no change
24 Aug 2026, 23:4562no change
14 Aug 2026, 23:3262first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.