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Level Lounge

Level Lounge

A Roblox experience owned by NextLevel Developments.

Social & hangoutENhangoutsocialmusic

Description (written by the developer; not a statement by this register)

✨ Level Lounge ✨ A stylish hangout experience made for chilling and vibing. Socialize – Meet new people and hang out with friends Music – Enjoy nonstop vibes and Music Dance Sync – Sync dances with others and vibe together Style – Show off your avatar in a clean, modern lounge Relax, connect, and enjoy the energy at Level Lounge 💫 [ - ] Like and favorite the game for more content! [ - ] Join the official Roblox group and get exclusive in-game rewards!

Last updated by the developer 4 Aug 2026, 03:12 UTC.

0
playing (measured 11 Aug 2026, 08:21 UTC)
3,282
lifetime visits
71%
liked (60 👍 / 24 👎)
177
favourites (53.9 per 1k visits)
8 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Commands
199 R$
VIP
199 R$
Skip Song
165 R$
Fire Place Acces
132 R$
UI Themes
95 R$
Sign
45 R$
Lemonade Drink
39 R$
Grape Drink
39 R$
Apple Drink
39 R$
Passion Fruit Drink
39 R$
Tip Jar
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Level Lounge · welcome9,738 · 0.00% win
Early Development · welcome824 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

707170.518 August 2026 — 70 % liked17 September 2026 — 71 % liked27 September 2026 — 71 % liked7 October 2026 — 71 % liked18 August 20267 October 2026
4 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 13:2271no change
27 Sept 2026, 13:2171no change
17 Sept 2026, 08:3871+1
18 Aug 2026, 08:1670first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.