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Remember (Liminal Spaces)

Remember (Liminal Spaces)

A Roblox experience owned by Cloud Studio Games.

OtherENliminal spacesdreamcoreexploration

Description (written by the developer; not a statement by this register)

🏠Welcome to Remember (Liminal Spaces). 👁️Inspired by the DreamCore and LiminalCore. 🌀Explore the different levels and remember the nostalgia of life. (More levels in the next Updates). 🔖 High Graphics is recommended for a better experience. Made with love by CSG☁️. Tags : DreamCore, Liminal Spaces , LiminalCore, Exploration, Vibes , Memory , Showcase .

Last updated by the developer 27 Jul 2026, 13:22 UTC.

0
playing (measured 11 Aug 2026, 08:37 UTC)
3,497
lifetime visits
78%
liked (51 👍 / 14 👎)
168
favourites (48.0 per 1k visits)
8 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Small Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Remember · welcome2,347 · 100.0% win
🏠Neighborhood🏠 · other1,177 · 0.00% win
Level 6 Aero · progression1,008 · 100.0% win
👁️ Water 👁️ · other636 · 0.00% win
Offices · other533 · 0.00% win
Nightmares ? · other398 · 0.00% win
☁️Infinite Suburbia☁️ · other317 · 0.00% win
Golf · other127 · 0.00% win
Undergrounds · progression67 · 0.00% win
Seal · other51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7818 August 2026 — 78 % liked28 August 2026 — 78 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 06:3878no change
18 Aug 2026, 06:3778first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.