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🛍️ Shopping Mall Tycoon!

🛍️ Shopping Mall Tycoon!

A Roblox experience owned by Split Second Studios.

TycoonENtycoonmall managementbuilding simulation

Description (written by the developer; not a statement by this register)

🛍️ Welcome to Shopping Mall Tycoon! In this experience, you build a shopping mall with many stores including an arcade, gear store, fast food stores, a gym, a clothes store, and much more! You can visit other people's malls down the road! 🤔Want to submit ideas, hear about the latest news, updates, and more? Make sure you join the group! https://www.roblox.com/groups/4413376/Split-Second-Studios#!/about 🛠️Mall Tycoon Updates🛠️ - Just released! Shopping Mall Tycoon, by Split Second Studios Compatible with all devices. Tags: tycoon, shopping tycoon, mall tycoon, gear, shopping center, stores, shops, catalog tycoon, gear tycoon, sss, split second studios, building game, park tycoon, food tycoon, fast food tycoon, arcade tycoon, clothes, big mall tycoon, indoor mall, cars

Last updated by the developer 28 Feb 2026, 20:13 UTC.

1
playing (measured 10 Aug 2026, 14:05 UTC)
344,706
lifetime visits
87%
liked (1,333 👍 / 195 👎)
5,500
favourites (16.0 per 1k visits)
8 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:052first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
200 R$
VIP
150 R$
Helicopter
125 R$
Magic Carpet
75 R$
Ultra Fast Car
50 R$
Gravity Coil
50 R$
Speed Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome229,648 · 100.0% win
Completed The Tycoon! · progression9,647 · 7.7% win
First Rebirth! · progression3,169 · 2.1% win
Third Rebirth! · progression91 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8715 August 2026 — 87 % liked25 August 2026 — 87 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:1787no change
15 Aug 2026, 00:0587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.