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Infrared

Infrared

A Roblox experience owned by D350.

HorrorENhorrornight-shiftinspired-by-fnaf

Description (written by the developer; not a statement by this register)

You've been hired to work at a daycare for the night shift! Think you can handle these insane kids? Game too hard? Lower your graphics to 5 or lower to see the kids in the hallways without needing a flashlight. Mostly worked on by FalconXWPlays Flashing lights, loud noises, and jumpscare warning. Although it's pretty mild. It shouldn't be anything you can't handle. Game inspired by: FNAF, FNATG (Five Nights At The Gang's), Garn47, The Nightly Manor, ONE. All music is from Garn47 OST: Menu: fun fun smile Death: Yiiking Night Select: MakeBelieve Nights 1 - 4: Garn Go Mountain Night 5: Garn46 Chase Night 6: Top Gentle Night Ω: Pink Gentle Night FRIENDS: A Little Rematch Other Songs: WhyWouldYou, Planet Lonfrown, Credits Thanks to these amazing people for voice acting! sergiothegamer283746 boomguy5268 samjoso1 r3dmanytz leozam1020 cateoninternet MrCoolSans430 PlanetSaturn983000 AXELJZ612 FalconXWPlays Shock in Falcon's Demise is from Girl's Night! || INFRARED || 2016

Last updated by the developer 31 Jul 2026, 23:57 UTC.

0
playing (measured 11 Aug 2026, 14:31 UTC)
3,374
lifetime visits
86%
liked (12 👍 / 2 👎)
25
favourites (7.4 per 1k visits)
8 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

night 1 · progression118 · 0.00% win
night 2 · progression97 · 0.00% win
night 3 · progression84 · 0.00% win
night 4 · progression68 · 0.00% win
night 5 · progression55 · 0.00% win
night Ω · secret44 · 0.00% win
night 6 · progression29 · 0.00% win
night FRIENDS · social21 · 0.00% win
night 1 |Aggressive| · progression9 · 0.00% win
night Ω |Aggressive| · other8 · 0.00% win
night 2 |Aggressive| · progression6 · 0.00% win
night 1 |Long| · other6 · 0.00% win
night 2 |Both| · progression6 · 0.00% win
night 2 |Long| · progression6 · 0.00% win
night 3 |Both| · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.