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The Marama Madungdung Game Reborn

The Marama Madungdung Game Reborn

A Roblox experience owned by Marama Gang.

RoleplayENmeme culturesteal mechanicroleplay

Description (written by the developer; not a statement by this register)

this is not a copy, this is the official sequel to the original. update - release If you are wondering why we made a new version is because my old account got terminated because some people mass-reported me, so the game couldn't be updated anymore so i had to make this one. made to bring a smile on your face :D only im working on this so updates might be slow or small i hope you all understand :D inspired by steal a brainrot and marama madundung meme Tags: Sab, Steal a brainrot, Steal a drawn brainrot, Marama, Madungdung, Roblox, Draw, game, Roleplay, Tung Tung, Tralalero Tralala, Bobrito Bandito, Brr Brr Patapim, Ballerina Cappuccina

Last updated by the developer 20 Feb 2026, 22:32 UTC.

0
playing (measured 14 Aug 2026, 15:36 UTC)
7,820
lifetime visits
83%
liked (19 👍 / 4 👎)
56
favourites (7.2 per 1k visits)
9 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 15:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play · welcome2,637 · 0.00% win
The · other2,629 · 0.00% win
Marama · other2,624 · 0.00% win
Madungdung · other2,620 · 0.00% win
Game · other2,611 · 0.00% win
Now · other2,247 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.