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Tachikawa---1991

Tachikawa---1991

A Roblox experience owned by 齐川县:QiChuan County.

OtherEN

Description (written by the developer; not a statement by this register)

Game Rules 1. Don't use any cheating methods or you will be banned. 2. Don't exploit bugs, or you will be banned for 1~7 days. Other rules of the game This game has no other restrictions except the above two rules. We will ignore reports that do not meet the above two rules. If you encounter any problems in the game, you can enter "help" in the chat box!

Last updated by the developer 29 Jul 2026, 11:53 UTC.

0
playing (measured 12 Aug 2026, 04:05 UTC)
2,968
lifetime visits
72%
liked (13 👍 / 5 👎)
7
favourites (2.4 per 1k visits)
9 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

突袭通行证(未制作完成请勿购买)
400 R$
永久音响
85 R$
中赞助
60 R$
小赞助
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

727573.518 August 2026 — 75 % liked17 October 2026 — 72 % liked18 August 202617 October 2026
2 measurements spanning 60 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 16:3472-3
18 Aug 2026, 10:4575first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.