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🏎️ Ride to Finish!

🏎️ Ride to Finish!

A Roblox experience owned by Studio Cubic.

RacingENdrivingcollectionmythical cars

🏎️ Ride to Finish! is a racing experience created on 2025-11-09. It has 4,724,251 lifetime visits, 315,062 favorites, and a 92% like percentage. Currently, 30 users are playing.

Description (written by the developer; not a statement by this register)

✨✨ Welcome to Ride to Finish! ✨✨ 🏆 Travel the world and collect Trophies! 🌟 Reach end of the road and get special rewards! 💨 Drive faster and earn shiny rewards! 🚀 Unlock new mythical cars!

Last updated by the developer 22 Jun 2026, 12:41 UTC.

30
playing (measured 10 Aug 2026, 14:22 UTC)
4,724,251
lifetime visits
92%
liked (1,566 👍 / 143 👎)
316,194
favourites (66.9 per 1k visits)
9 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2219first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP!
299 R$
+3 Pet Equip!
79 R$
x2 Speed!
49 R$
x2 Coins!
49 R$
Triple Hatch!
49 R$
x2 Trophy!
49 R$
Pet Storage Upgrade
39 R$
Auto Hatch!
8 R$
Super Auto!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:0492no change
14 Aug 2026, 02:0492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.