Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
SMKKB

SMKKB

A Roblox experience owned by [MYK] Malaysian Kelantan.

Social & hangoutIDdiscordcommunityschool

Description (written by the developer; not a statement by this register)

selamat datang ke smkkb. link dici https://discord.gg/quJHWHAyN

Last updated by the developer 7 May 2026, 13:51 UTC.

0
playing (measured 11 Aug 2026, 01:30 UTC)
43,486
lifetime visits
87%
liked (121 👍 / 18 👎)
61
favourites (1.4 per 1k visits)
9 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ANAK-CO-FOUNDER
50 R$
SEDEKAH KEPADA CO-FOUNDER
20 R$
SEDEKAH UNTUK SMKKB 😀
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tahniah kamu adalah rakyat MYPverse · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8715 August 2026 — 87 % liked4 September 2026 — 87 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 21:0587no change
15 Aug 2026, 19:3387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.