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[⚔️] Bridge Duel

[⚔️] Bridge Duel

A Roblox experience owned by The Twoellists.

MinigamesENbridgebedwarspvp

[⚔️] Bridge Duel is a minigames experience created on 2025-11-09. It currently has 361 players online. The game has accumulated 69,667,677 lifetime visits. It holds a 71% like percentage and has 36,336 favorites. The description lists various gamemodes including Bridge, Basic Fight, and Bed Wars.

Description (written by the developer; not a statement by this register)

🚨Auto-clicking or using macros is strictly prohibited, and will result in a ban. You have been warned. ❓Most things you are looking for are in the Menu. (Settings, Texture Packs, Quests, and More!) 🎮Gamemodes: • Bridge (Solo, Duos, Quads) • Basic Fight (Solo, Duos) • Bed Wars (Solo) • Bed Fight (Solo) • Lucky Block (Trios) • Boxing (Playground Only)* • Present Rush (Playground Only)* • Chaos Bridge (Playground Only)* 💪Active, casual, but competitive community. 🕹️Controls: • Left Click to Use Tool Function 1 • Right Click to Use Tool Function 2 • E to Open Inventory • Q to Drop Items • R to Change View • Left Shift to Crouch • Control to Unlock Cursor (Keybinds are customizable in Settings) 💸We don't have P2W content, and never will. 😁Have fun playing!

Last updated by the developer 19 Aug 2026, 15:38 UTC.

183
playing (measured 25 Aug 2026, 07:50 UTC)
70,665,002
lifetime visits
71%
liked (21,951 👍 / 9,133 👎)
36,877
favourites (0.5 per 1k visits)
9 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

134491312.518310 August 202625 August 2026
85 measurements spanning 15 days, net -98. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–545 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 85
Measured (UTC)PlayersChange
25 Aug 2026, 07:50183+12
25 Aug 2026, 06:50171+23
25 Aug 2026, 05:50148+4
25 Aug 2026, 04:50144-51
25 Aug 2026, 03:50195-7
25 Aug 2026, 02:50202-78
25 Aug 2026, 01:50280-40
25 Aug 2026, 00:50320-101
24 Aug 2026, 23:50421+42
24 Aug 2026, 22:50379-19
24 Aug 2026, 21:50398+49
24 Aug 2026, 20:50349-30
24 Aug 2026, 19:50379-51
24 Aug 2026, 18:50430+54
24 Aug 2026, 17:50376-12
24 Aug 2026, 16:50388+54
24 Aug 2026, 15:50334+13
24 Aug 2026, 14:50321-45
24 Aug 2026, 13:50366+68
24 Aug 2026, 12:50298first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP Rank
200 R$
VIP Rank
85 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7121 August 202625 August 2026
85 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 85
Measured (UTC)% likedChange
25 Aug 2026, 07:5071no change
25 Aug 2026, 06:5071no change
25 Aug 2026, 05:5071no change
25 Aug 2026, 04:5071no change
25 Aug 2026, 03:5071no change
25 Aug 2026, 02:5071no change
25 Aug 2026, 01:5071no change
25 Aug 2026, 00:5071no change
24 Aug 2026, 23:5071no change
24 Aug 2026, 22:5071no change
24 Aug 2026, 21:5071no change
24 Aug 2026, 20:5071no change
24 Aug 2026, 19:5071no change
24 Aug 2026, 18:5071no change
24 Aug 2026, 17:5071no change
24 Aug 2026, 16:5071no change
24 Aug 2026, 15:5071no change
24 Aug 2026, 14:5071no change
24 Aug 2026, 13:5071no change
24 Aug 2026, 12:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.