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[UPDATE!] Mesozoic Era [🧬]

[UPDATE!] Mesozoic Era [🧬]

A Roblox experience owned by Shadow Money Rat Clan.

SurvivalENdinosaurssurvivalevolution

Description (written by the developer; not a statement by this register)

Welcome to Mesozoic Era! :) Our game is based around the era of prehistoric dinosaurs from all periods (Triassic, Jurassic, Cretaceous) Survive Hunt Fight Defend Grow Grind You can join our community server below If you have any concerns or question, feel free to let us know! We host events including Battle Royales, Boss fights etc for DNA Devs: Mel - Owner/Animator/Modeler Lerko - Owner/Scripter/Map Maker/Music designer Lactose - Scripter Dodo - Artist Lance - Sound Design Evi Aoki & pesky_rose - Stat Makers

Last updated by the developer 9 Aug 2026, 18:23 UTC.

0
playing (measured 14 Aug 2026, 12:47 UTC)
90,985
lifetime visits
74%
liked (186 👍 / 64 👎)
229
favourites (2.5 per 1k visits)
9 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 12:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
650 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome27,498 · 0.00% win
Played during Christmas 2025! · other24,467 · 0.00% win
Survive 25 days · progression300 · 0.00% win
Early Bird · welcome295 · 0.00% win
DNA Novice · other294 · 100.0% win
Meet the Owner/s! · other208 · 0.00% win
DNA Collector · collection146 · 0.00% win
Survive 50 days · progression127 · 0.00% win
Easter Egg 2 · secret86 · 0.00% win
Survive 75 days · progression83 · 0.00% win
DNA Investor · other75 · 0.00% win
Survive 100 days · progression66 · 0.00% win
End of an Era · other66 · 0.00% win
Beat the Frostwyvern Gamemode! · progression58 · 0.00% win
Beat the Krampus Bossrush Gamemode · progression51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

747574.515 August 2026 — 75 % liked25 August 2026 — 74 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 12:0774-1
15 Aug 2026, 11:5375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.