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Emote Tower 2πŸ’ƒ

Emote Tower 2πŸ’ƒ

A Roblox experience owned by EquipGames.

MinigamesENtower climbingemote-based combattrolling

Emote Tower 2πŸ’ƒ is a minigame experience created on 2025-11-09. The title has recorded 1,891,885 lifetime visits and 1,562 favorites. Currently, zero users are playing. The experience holds a 93% like percentage. No other measured statistics are available in the provided data.

Description (written by the developer; not a statement by this register)

🎡 Welcome to Emote Tower 2! 😈 πŸ’ƒ Climb the Tower with Emotes! 🎲 Gain a new Gear every 10 minutes! 😹 Use your gear to troll others, cause mayhem, or just survive the climb! 🎁 Like πŸ‘ and Favorite ⭐ the game to unlock exclusive in-game rewards! πŸšͺ Join the group to access a secret teleport zone and more surprises! πŸ† Can you reach the top of the Troll Tower? ✨ New Emotes coming soon! 🎡

Last updated by the developer 17 May 2026, 18:49 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
1,891,885
lifetime visits
93%
liked (1,939 πŸ‘ / 138 πŸ‘Ž)
1,562
favourites (0.8 per 1k visits)
9 November 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

πŸ‘‘ Owner Admin!
899 R$
✨ Unlock ALL Gear!
499 R$
πŸ’« Magic Carpet!
289 R$
πŸ› οΈ Admin!
99 R$
πŸ’₯Laser Gun!
29 R$
πŸ‘‹ Blackhole Slap
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Emote Tower 2! Β· welcome969,049 Β· 0.00% win
Finished The Tower! Β· progression24,220 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.