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[ALL GEAR FIXED] Use Your Gear

[ALL GEAR FIXED] Use Your Gear

A Roblox experience owned by Nikology.

Sandbox & buildingENgear testingcommand toolssandbox

Description (written by the developer; not a statement by this register)

Use the gears from your inventory, All genres are enabled! This game is basically me going into every gear on Roblox and fixing their broken code, so gears that are normally broken should work. If you find a broken one, report it and I will prioritize fixing it. Private Server Commands: F2 for command line (PC) or use :command in chat. Private server owners can equip any gear! - gear [id] [player] — Gives a specific Roblox gear - btools [player] — Gives building tools - refreshmap — Cleans and resets the map - char [player] [username] — Morphs a player into another character - tempunlockall [player] — Grants temporary access to all gears (view any gear in catalog and press equip) - revokeunlockall [player] — Revokes temporary gear access

Last updated by the developer 9 May 2026, 19:55 UTC.

0
playing (measured 14 Aug 2026, 14:21 UTC)
5,743
lifetime visits
96%
liked (52 👍 / 2 👎)
46
favourites (8.0 per 1k visits)
9 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Gear Fighter33 · 0.00% win
Gear Enthusiast · collection20 · 0.00% win
Mythic Wielder · collection1 · 0.00% win
SFOTH Collector · collection1 · 0.00% win
Periastron Master · collection0 · 0.00% win
Season Master · collection0 · 0.00% win
Ultimate Sword Owners · collection0 · 0.00% win
Energy Master · collection0 · 0.00% win
Katana Master · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.