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Conveyance

Conveyance

A Roblox experience owned by Conveyance Studios.

HorrorENhorrorco-oppost-soviet

Description (written by the developer; not a statement by this register)

──────── Conveyance is a horror-combat game set in the aftermath of the Soviet Union’s collapse. You uncover a truth that was hidden from the public for over 40 years—one powerful forces are desperate to keep buried. Now that you know it, you are marked to be silenced. It is highly suggested that you play co-op. ──────── The game is in PRE-BETA. Expect bugs. Move: W A S D Move: Left Shift Jump: Space Reload Bolt: F Reload: R Crouch & Prone: C / X Hold Down Gun: B / N Freecam: Mouse 3 + While Holding a Gun ──────── As a Medic you can heal others by holding your mouse on them.

Last updated by the developer 17 Aug 2026, 15:14 UTC.

0
playing (measured 17 Aug 2026, 17:36 UTC)
1,135
lifetime visits
94%
liked (32 👍 / 2 👎)
17
favourites (15.0 per 1k visits)
9 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 17:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Russian Federal Budget
25,000 R$
Donate
50 R$
Support Access
40 R$
Advanced Access
40 R$
Marksman Access
35 R$
Tip
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing ! · welcome117 · 0.00% win
This is where it all begins. · progression51 · 0.00% win
Classified Operations · progression27 · 0.00% win
Sometimes the Farm Life ain't that nice · progression15 · 0.00% win
Glowing Equipments · progression14 · 0.00% win
Those can be you next time. · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.