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Retro Sword Game [Discontinued]

Retro Sword Game [Discontinued]

A Roblox experience owned by RetroPulse Studios.

OtherENdiscontinuedlegacy versionsolo project

Description (written by the developer; not a statement by this register)

This game is now discontinued. Im sorry i have to say this to you guys. Retro Sword Game was a big part of my life in the making. Retro Sword Game was mainly a solo project but I had an extra person to help out. Thank you everybody who supported me in this game but unfortunately no more updates will come. The legacy version of Retro Sword game is in my profile for anybody who'd like to play it. Goodbye everyone.

Last updated by the developer 1 Aug 2026, 22:26 UTC.

0
playing (measured 26 Aug 2026, 16:16 UTC)
474
lifetime visits
100%
liked (7 👍 / 0 👎)
3
favourites (6.3 per 1k visits)
10 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 16:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2-Ability's
70 R$
Speed Coil
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other67 · 0.00% win
Dumpster Diving · collection12 · 0.00% win
Pyramid Obby Champion · progression9 · 0.00% win
Yeti Slayer · progression8 · 0.00% win
Who hides a Sword in a chimney? · collection6 · 0.00% win
Volcanic Explorer · collection5 · 0.00% win
Halloween Voyager · collection5 · 0.00% win
Donator!! · other4 · 0.00% win
Crowned by the Clouds · secret3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.