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JAM KANTOR

JAM KANTOR

A Roblox experience owned by ETH_STUDIOS.

RoleplayIDoffice roleplaymusic chillvip community

Description (written by the developer; not a statement by this register)

Kapan lagi kan dugem di kantor ! apalagi buka 24 JAM NON-STOP ! Nikmati getaran musik : R&B • Hip Hop • Amapiano • Afrobeats • Baile Funk • House • EDM • Miami Bass Yang akan membuat Anda bersenang-senang di JAM KANTOR : - Bisa Bekerja sambil berpesta 24/7 - CEO-nya ASIK POLL - Akan menjadi KARYAWAN [VIP] setelah bergabung dengan Komunitas - Gelar Gratis setelah 7 hari Masuk Jam Kantor - Anti Disconnect & nyaman untuk chill lama - Musik asik non-stop Ajak temanmu dan rasakan sensasi bekerja sambil mendengarkan musik. Ayo, mari kita kejar KPI itu, rekan korporatku!!

Last updated by the developer 10 Aug 2026, 06:18 UTC.

20
playing (measured 10 Aug 2026, 16:46 UTC)
477,066
lifetime visits
92%
liked (1,185 👍 / 102 👎)
9,250
favourites (19.4 per 1k visits)
10 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:4666first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
150 R$
VIP
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

929392.514 August 2026 — 93 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked13 September 2026 — 92 % liked24 September 2026 — 92 % liked4 October 2026 — 92 % liked14 October 2026 — 92 % liked24 October 2026 — 92 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:1792no change
14 Oct 2026, 01:1692no change
4 Oct 2026, 01:0992no change
24 Sept 2026, 01:0892no change
13 Sept 2026, 23:3892no change
3 Sept 2026, 23:3292no change
24 Aug 2026, 21:4992-1
14 Aug 2026, 21:4993first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.