[130+ Stages] Obby Challenge
A Roblox experience owned by RitchUK Games.
ObbyENparkourdifficulty charttime attack
[130+ Stages] Obby Challenge is an obby experience created on 2025-11-10. It has accumulated 3,237,237 lifetime visits and 86,111 favorites. Currently, 125 users are playing. The experience holds a 79% like percentage. The description highlights over 120 handcrafted stages with automatic progress saving.
Description (written by the developer; not a statement by this register)
🚨 ARE YOU AN OBBY MASTER? 🚨 Welcome to Ritch’s Obby Challenge, Test your parkour skills in this difficulty chart obby challenge designed for both casual and competitive obby players. Start off easy, then face tougher and tougher stages as you climb through over 120 levels of expertly crafted obstacles! 🏆 THE CHALLENGE AWAITS! 🏆 ⭐ 130+ Handcrafted Stages: Every stage brings new twists and challenges that progressively test your skill. ⭐ Checkpoints & Saves: Your progress is automatically saved — jump back in anytime right where you left off! ⭐ Unique Stage Themes: Experience levels inspired by fan-favorite obby styles like Tower of Hell, Ninja Warrior, Wipeout, Mega Fun Obby, and more! ⭐ Time Attack Mode: Race against the clock to prove you’re the fastest obby master around! 🔥 Think you’ve got what it takes to conquer Ritch’s Obby Challenge? 🔥 Prove it and show the world you’re the ultimate obby master!
Last updated by the developer 2 Apr 2026, 15:12 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 07:50 | 93 | -21 |
| 22 Aug 2026, 06:50 | 114 | -48 |
| 22 Aug 2026, 05:50 | 162 | +26 |
| 22 Aug 2026, 04:50 | 136 | -12 |
| 22 Aug 2026, 03:50 | 148 | -15 |
| 22 Aug 2026, 02:50 | 163 | -18 |
| 22 Aug 2026, 01:50 | 181 | +42 |
| 22 Aug 2026, 00:50 | 139 | -70 |
| 21 Aug 2026, 23:50 | 209 | -14 |
| 21 Aug 2026, 22:50 | 223 | +11 |
| 21 Aug 2026, 21:50 | 212 | +16 |
| 21 Aug 2026, 20:54 | 196 | +46 |
| 10 Aug 2026, 16:53 | 150 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:23 | 80 | no change |
| 22 Aug 2026, 07:50 | 80 | no change |
| 22 Aug 2026, 06:50 | 80 | no change |
| 22 Aug 2026, 05:50 | 80 | no change |
| 22 Aug 2026, 04:50 | 80 | no change |
| 22 Aug 2026, 03:50 | 80 | no change |
| 22 Aug 2026, 02:50 | 80 | no change |
| 22 Aug 2026, 01:50 | 80 | no change |
| 22 Aug 2026, 00:50 | 80 | no change |
| 21 Aug 2026, 23:50 | 80 | no change |
| 21 Aug 2026, 22:50 | 80 | no change |
| 21 Aug 2026, 21:50 | 80 | no change |
| 21 Aug 2026, 20:54 | 80 | +1 |
| 14 Aug 2026, 05:23 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.