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Airship Battles [Beta]

Airship Battles [Beta]

A Roblox experience owned by Precise Convex Decomposition.

SimulatorENship buildingPvP combatextraction mechanics

Description (written by the developer; not a statement by this register)

Build your own Airship in Airship Battles [Beta] to battle with other Airships for Cash and Fame! - Build your own Airship - Battle other Airships to earn Cash - Protect your Cash Boxes from being stolen by enemies - Extract to keep all your Cash Can you rise through the Ranks and prove yourself as the ultimate Airship Battler?

Last updated by the developer 1 Sept 2026, 22:07 UTC.

0
playing (measured 2 Sept 2026, 01:20 UTC)
2,155
lifetime visits
80%
liked (3,456 👍 / 839 👎)
13,796
favourites (6401.9 per 1k visits)
10 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 01:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Capacity
250 R$
2x Elimination Multiplier
225 R$
2x Starting Multiplier
225 R$
2x Sell Parts
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Player · other536,708 · 100.0% win
Tester · welcome406 · 0.00% win
Alpha Player · other143 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6686762 September 2026 — 86 % liked12 September 2026 — 66 % liked22 September 2026 — 76 % liked2 October 2026 — 78 % liked12 October 2026 — 80 % liked22 October 2026 — 80 % liked802 September 202622 October 2026
6 measurements spanning 50 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 01:3080no change
12 Oct 2026, 01:2380+2
2 Oct 2026, 01:2378+2
22 Sept 2026, 01:2276+10
12 Sept 2026, 01:2166-20
2 Sept 2026, 01:2186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.