Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Jump Into Meowl

Jump Into Meowl

A Roblox experience owned by Get Rich Fast.

Social & hangoutENbrainrotsocialjumping

Jump Into Meowl is a social-hangout experience created on 2025-11-10. The game has accumulated 6,344,675 lifetime visits and holds 6,847 favorites. It maintains a 94% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Jump on top of your friends to meet Meowl the brainrot!

Last updated by the developer 28 Dec 2025, 04:48 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
6,344,675
lifetime visits
94%
liked (19,753 👍 / 1,162 👎)
6,842
favourites (1.1 per 1k visits)
10 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
749 R$
Sword
399 R$
Grapple Hook
249 R$
Slap Hand
199 R$
Gravity Coil
149 R$
Wall Builder
99 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:3694no change
23 Aug 2026, 23:3594no change
13 Aug 2026, 23:3494first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.